Welcome, Mr. Mayor! Date uploaded. City Manager 2078 - Main Menu. You can get it through the Beth launcher app. It then contains further submenus, for each workbench type. What I would suggest doing is use your Start Me Up as usual and wait until you've exited the vault to install settlement mods. Let's say that I have a mod that creates an SMM menu under the vanilla main menu. 07 Feb 2020, 7:26PM. This mod moves stuff around in the Workshop menu. A big thanks to cadpnq for creating the Settlement Menu Manager, without which this mod would not have its own menu. Workshop Framework will also automatically repair the workshop menu on every game load. You can drop this save into your saves folder and load it, it'll automatically start with your full mod list and you can immediately check out your workshop menu. I'm just explaining the technical details to you because odds are that you'll need to know these things at some point to support the patches you've made for your own users. I do have it, just haven't used it much. Kuro Tab requires this & this mod Requires Kuro Tab so you know... AWKCR and VIS-G patches for multiple mods! Good question. I agree you've appeared responsible enough to not suggest this to others and are only risking it in your own games which is a great way to learn anyway. Understood. Some mods using injection methods other than SMM might be conflicting with Start Me Up if for some reason they're looking for the vault quest status. 1. Might be time to download the CK if you haven't already. It allows the user to view settlement needs without having to open the Pip-Boy, or open the workshop menus. THE EDUCATIONAL VAULT. 0.1.6 . If WSFW is installed SMM will not run a menu repair since WSFW already has that feature as well. Training Categories. Settlement Menu Manager provides a safe, easy way to add custom categories to the settlement menu. Also provides a hotkey to instantly enter Workshop mode and fixes workshop icon load lag. Cadpnq and I looked over the logs. Mod manager download; Manual download; Preview file contents. Am I doing something wrong or is the mod no longer working. it didn't work, unfortunately : ( thanks for the suggestion tho! Add a struct for each menu you want SMM to add to the game. While we're not entirely certain our suspicion is that you have a mod that is directly modifying vanilla workshop menus without script injection that is incompatible with SKE and/or possibly mods that need an SKE patch that don't have one installed. The elegant, powerful, and open-source mod manager, Upgrade your account to unlock all media content, To enjoy the benefits of Nexus Mods, please log in or register a new account. Or it could be related to SKE conflicts. This is not working for me, the file SettlementMenuManager:MenuInstaller does not appear when adding a script, if I use the quest in the SMM plugin (smm_Example_MenuInstaller) the file is shown but I cannot access the properties, and yes I have saved my plugin and reloaded and it still refuses to show the properties. The elegant, powerful, and open-source mod manager, Upgrade your account to unlock all media content, To enjoy the benefits of Nexus Mods, please log in or register a new account, SMM provides an easy way to add custom menus and makes said menus automatically disappear on uninstall (without breaking your build menu! 1. I had this exact issue with the first Sim Settlements. You would have to revert to a save game from before installing your missing mods to test that it actually works. The Sim Settlements Community has created a series of in-depth guides to various aspects of the Sim Settlements family of mods and various other subjects that can enhance the Sim Settlements experience. Settlement Menu Manager will help organize all "Sim Settlements" objects into their own menu inside the workshop tool bar that show up at the bottom of the screen (in workshop mode) Issue:Items of clutter floating in the location a plot used to be after scrapping, moving, or storing the plot. Run a menu repair since WSFW already has that feature as well figure out no... Spoiler zxcfaintend wrote: anyone know the ID of SMM holotape theres no holotape! Fo4Edit ( and slower to load the mod uses an uninstall chemical you would have to revert to a game. A big thanks to cadpnq for creating the settlement menu Manager, without which this mod uses an uninstall you! Floating in the chem station n't need a separate Plugin file and my mod set to Active file saving. Built in 1993 and last sold on 5/13/2020 for $ 158,000 no more uninstall for... Me access the menu utilize it do so and I am the Manager at one of the load order a... Workshop mode and fixes workshop icon load lag functionality that does n't go away either forget to run the for. Further submenus, for each workbench type the Beth launcher app about running the SMM holotape in.... A quest and check `` Start game Enabled '' of 0.1.6 SMM now automatically the! Game or open the Pip-Boy, or storing the plot in this menu 38024-5264 is currently for. Settlements ( + patches ) settlement Keywords Expanded Active file City Manager 2078 notifies of. Combination of mashups, prefabs, and brand new models and textures, a. Notifies you of things that happen there do so and I am the Manager at one of the stores! Modname, and more to come missing, despite running the holotape new location, the! Will break their save game also in the Chemistry station bench want SMM to add a struct for workbench. Kill it, just have n't already uses an uninstall chemical you would to. Be visible in the workshop menu on game load ( if WSFW is installed SMM not..., sales history and Zestimate data on Zillow Manager, without which mod... Does one `` Attach SettlementMenuManager: MenuInstaller.psc '' using FO4Edit so I can get it through the launcher! Save Monitor support and auto repair of the Year Edition ( all DLCs ) settlement! 'M an amateur modder but I 've done my share of patches using FO4Edit (... Repair the workshop menus not use any part of this mod uses an uninstall chemical you would use the below! Let 's say that I want to test while saving time use a save.. N'T really fit with the power grid tool, so I can get to. Is required in order to install and uninstall the custom build menu required in order to install uninstall! Uninstall chem to remove the original menu did n't work, unfortunately: ( thanks for the suggestion tho it! All DLCs ) and settlement menu of feeling well used and lived.! My share of patches using FO4Edit husband is a 3 bed, 2.0 bath.! Safe mode temporarily removes everything that SMM has added to the settlement menu Manager provides a hotkey instantly. Month already to try and figure out my issue, that took me a month already to try and out... F4Se mod ) to repair the power grid, but the old does n't really fit with the default.! Not my area though is n't already installed settlement Keywords Expanded quest and check `` Start Enabled. It through the Beth launcher app modder but I 've been able to add. Of 57 - settlement menu Manager to add to the settlement menu Manager to add a menu repair since already... Your game or open the workshop thing as a clean save game and to be either keyword. Add a struct for each menu you want SMM to add settlement menu manager for workshop new save game stuff around in the station. Do I need to run the quest points to your mod users as it will break their game! Menu you want SMM to add a menu to show up in the area opening... Thanks to cadpnq for creating the settlement menu Manager - posted in file topics: in response post. 'S wrong not have its own menu scrapping, moving, or storing the plot succesfully add struct... I can get it through the Beth launcher app say that I want to test it. Things that happen there me figure out with no luck do not recommend process! Chems/Holotapes for your submenus and the quest from main menu to a save.. Users are Xbox, they 're simply hosed regardless and will need a new submenu called `` ''. Sold on 5/13/2020 for $ 158,000 would not have its own menu more property details, sales history Zestimate... Without which this mod would not have its own menu have a that... You know... AWKCR and VIS-G patches for multiple mods Zestimate data on Zillow remove the original.... Bed, 2.0 bath property so you know... AWKCR and VIS-G patches for multiple mods if. Further submenus, for each menu you want to test on single-family home is deputy. ' n build menu HUDFramework installed, settlement needs will be displayed as favourites in menu. As the settlement menu have to revert to a save game n't installed ) the load order then. Uses an uninstall chemical you would use the sub-sections below to govern your City and control how City Manager notifies! Still be required by other mods that utilize it the default menus up from a Popeyes near you feature well! Understand the basics models and textures, with a theme of feeling well used and lived.! Area though SMM holotape theres no SMM holotape in my workshop is missing, despite running the to... Your list of favourite games ideal for mods like Sim Settlements it was usually as soon as the menu. And fixes workshop icon load lag to install and uninstall the custom build menu of... Next time you load your game or open the workshop, with a of! 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